Mega knight in clash royale. Mega Knight

Mega knight in clash royale. Mega Knight

14.12.2022

2 609   

With it, you can reach the royal towers and, with the help of a powerful cover, demolish all the towers with just one attack.

Yes, to make it happen. It is necessary that all the puzzles fit together, or many circumstances contributed.

Lands with a force of 1000 mustaches, then jumps from one place to another with a large scattered blow. If your opponent uses this card in their combat deck, it's best to stay away. Because how to avoid problems when this tank comes at you is very problematic.

How to play the Mega Knight Clash Royale card

Before adding this tank to your deck, you need to at least know what it is.

How to play the Mega Knight Clash Royale card- this is also important. And if your deck already has this card, be sure to play it like a strong and courageous warrior who is confident in his strength and victory. Only this way and nothing else. No 1 tower or draw at worst. With this tank, victory will definitely be yours.

But using Megaknight is worth it with strong cover. Luckily, no one has had any problems with this by now. and a new Mega Knight tank is unlocked in the 10th arena. It costs as much as 7 units of the elixir, which is a lot, you see. This is one of the two warriors (the second is the Thunderer) that deals damage on exit.

The attack speed of this tank can only be compared with the impenetrable P.E.K.K.A.

What gives you the use of this card in numbers? If you land a Mega Knight, he will put the strongest pressure on your opponent. Namely, it will inflict as much as 480 (!) Damage to everyone who is next to him. Cool!

The ideal combination is Log + Mega Knight Clash Royale. Together, it's fire!

Use the Mega Knight deck to make you the leader in Clash Royale. The unit has colossal powerful characteristics and is one of the best warriors in the game.

Using the Mega Knight, the character does not excel in haste. When meeting with the enemy on the ground, it gives out the highest jumps, inflicting huge damage to enemies from the deck. Bonus finishes off an opponent with iron fists.

Peculiarities:

  • The speed of movement around the arena is low;
  • Jumps reach enormous length;
  • The strikes are also slow, he uses the weapon after 1.8 seconds;
  • Irreparable damage when landing.

The warrior is distinguished by the level of health, which makes it possible to turn into an excellent tank. In terms of value and number of hit points, Mega Knight is comparable to Pekka, since it is ranked among the Legendary cards.

Thanks to this deck, we build defense and prepare for an attack from the enemy. He attacked from the right, directing unprecedented power. We send the Woodcutter, we will strengthen it with the help of the Rage spell. If not, we send simple units.

When the opponent was able to repulse the attack, but his army is close to destruction, we act. If it was not possible to deal with enemy forces, then we build defenses. Use Tornado or a small unit. For this type of attack, the Goblin Gang is ideal, throw them into the deck.

First, release Hog, and to cover the Bats. Destroy significant buildings, lure the enemy into the arena. Try to release the Horseman right behind the Ice Golem, wait for the opponent's reaction.

Now we send the Mega Knight, relying on the ability to deal damage to the towers and troops. We keep the Lightning card ready to clear the way for the main character.

Come up with a deck

The tank can attack and defend. He will be better able to support the rest of the units when one of the towers is already destroyed. After all, having a splash effect, it takes 480 points when landing on the arena.

If your opponent has an Inferno Tower, then add Thunderbolt or Zap to your deck. Thanks to these cards, our hero will get to any structure, and then destroy it.

Strategy.

The big man deals heavy damage, fights on the ground. Therefore, support from air attacks. In defense, it is useful with its jumps and impact, the main armor is the amount of health. It will take a long time to deal with this monster.

Map Description

The Mega Knight moves with normal slow steps, however, when it spots a ground enemy, it jumps at them, dealing splash damage. And then he beats him with his club. Has a lot of health, which allows him to become a good tank. It is comparable to Pekka in terms of health and cost, but differs in rarity, just like Mega Knight is a legendary card. Moves quite slowly, except for his jumps, which by the way are very long. And each blow is like a test for him - the Mega Knight strikes with his club only every 1.8 seconds. Deals a lot of splash damage when disembarking.

Card game tactics

Despite the fact that this unit has a lot of health and jump splash damage, it deals good damage. Mega Knight will be good for massive attacks as a tank. But he cannot deal air damage, so he needs support in the form of units with air attack. As for Mega Knight's defense, he can only help with his damage and splash damage from his jump. For 7 elixir, this unit is not the best defense option.
It can also come in handy as a killer of Barbarians, Goblins, Archers and other ground units in a large cluster. The damage dealt by his mace is good for medium units, which he can take down in a few hits, and tanks will be destroyed much more slowly by him, so this is not a suitable unit against tanks. Let's also not forget the drop damage, which is pretty good against smaller units like the Musketeer, Sorcerer or Witch.

Appearing very recently, Megaknight already gaining popularity in the legendary arena. We already wrote about the advantages of this card. Now let's look at a very expensive deck with Megaknight, in which there are as many as five legendary cards.

Deck Composition

Megaknight

This card can rightly be considered one of the strongest. Huge health pool, mass attack, splash damage when spawned, and jumping towards your opponent - it all makes Megaknight a unique fighter that is not easy to get rid of. Besides, Megaknight great defender.

fiery dragon

fiery dragon- the main killer of heavyweights in this deck. Thanks to the increasing damage, the dragon can easily cope with Golem, P.E.K.K.A., giant And Megaknight. In addition, if he manages to focus on the enemy tower, he is able to quickly destroy it.

Thunderer

This versatile shooter will come in handy in many situations. With his appearance, he is able to destroy an army of small creatures, and with the help of a stunning attack, he will delay such fighters as boar rider or Ball. It will also be a good support for the same Megaknight.

Bandit

One of the attacking means in this deck. Bandit good at the moment when the enemy is exhausted. Having jumped to the enemy tower, she will inflict considerable damage on it. And besides, Bandit capable of destroying a not too fat enemy creature with a dash.

Miner

Miner- an excellent fighter in cases where you can not break through to the enemy, and you just have to gradually destroy the enemy tower. In some battles Miner able to become the main attacking creature. Sometimes it can be used as a cheap protector.

Discharge

One of the cheapest and most popular spells in the game. For two elixirs you can destroy An army of skeletons, delay an enemy attack, or briefly stun the tower's defenders. Sometimes such actions can save the whole battle.

Usually this spell is used to slowly destroy an enemy tower. They can also weaken the enemy army.

The bats

These cheap flyers are best on defense. For two elixirs, they are able to destroy many fighters with a single attack. Moreover, they are out of reach logs, which makes getting rid of them not so easy.

Tactics

Attack

One of the great things about this deck is that it gives you a lot of options for attacking towers. you can call Megaknight and organize a standard attack Tank + damage. For example, Megaknight + Thunderer + fiery dragon organize a very powerful attack in which the fighters will cover each other's weaknesses.

You can also pick up the moment and use cards such as Bandit And Miner. Well, you always have I- not the most effective, but reliable means for destroying an enemy tower.

Protection

Just like on offense, on defense you also have a lot of different means. Megaknight cope with the mass accumulation of creatures. fiery dragon, on the contrary, will be an excellent option against fat men. Thunderer And Discharge delay your opponents, and I weaken the advancing army. Also, do not forget about bats, which will help in the fight against flyers and ground targets with a single attack.

The drop of this card is a matter of chance, but very rare, because we are talking about. You can open it while in the tenth arena. The fastest way is .

When you summon Mega Knight in Clash Royale, he jumps to the ground and deals 480 damage to anyone nearby. If you combine this guy with the Log, you can easily eliminate the Thunderbolts, Musketeers, Mages, Barbarians, Witches and so on.

This unit only attacks ground targets and deals area damage.

How to play?

Don't confuse the Mega Knight's jump with the Bandit's teleport: yes, both abilities do double damage, but the warrior's jump charges slowly and does not make the jumper immortal - he can die in the air without harming anyone.

It is best to pair this unit with another character that hits hard: a mini PEKKA, for example. The knight will absorb all the damage and easily destroy the flickering crowds with his jump, and the help will help in the battle with the tanks.

Zap will not stop the Knight from jumping, only the Log can do this, so stick to this card until the last.

Although the hero hits the area, you can use the Skeleton Army against him - but only if the warrior has lost half of his lives! Otherwise, nothing will remain of the horde of the dead.

How to counter Mega Knight and how to strengthen him

If you need to deal with this fat guy, then put PEKKU into battle. She will quickly destroy him. Plus, it will be a neutral exchange of the elixir - seven for seven.

A huge plus: when the enemy Mega Knight in Clash Royale falls, your PEKKA will counterattack and inflict significant damage on the enemy.

Keep in mind that the Knight is helpless against air units: Minions and Mice will always support him, along with Archers or Thunderbolt (because they hit the air - and how).

The Infernal Tower will easily kill our armored friend, unless your opponent rolls Zap or another card that can reset the Tower's charge.

For counter, you can use the Prince. You need to place it so that it has time to appear before the Clash Royale Mega Knight gets to it - while this distance should be small, so the jumper will not be able to jump and destroy his opponent.

Interesting facts from the history of Mega Knight

  • It is possible that the Builder donned the armor and became that character;
  • He and Thunderbolt are the only characters that deal damage on spawn. But at the same time, the damage of the title character hits only ground targets;
  • He has the most health out of all the legendary cards;
  • Together with the Hellhound, it is the most expensive legendary (by elixir);
  • Deals the same amount of damage as a Log of the same level.

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